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AI Programmer (Unreal Engine 5)

SperasoftPoland


No Relocation

Posted: February 16, 2026

Job Description

  • Developing and maintaining AI systems and behaviors using Unreal Engine 5’s frameworks and custom code.
  • Implementing decision-making logic, pathfinding, perception, and dynamic reactions for interactive NPCs.
  • Collaborating with design and gameplay teams to build robust, flexible AI architectures supporting varied gameplay scenarios.
  • Enhancing and optimizing existing AI components for performance, scalability, and realism.
  • Working across different areas of Unreal’s AI toolset, including Behavior Trees, EQS (Environment Query System), AI Controllers, and Navigation systems.
  • Supporting multiple platforms and ensuring consistent AI performance across PC and console targets.
  • Taking part in architectural planning, prototyping new AI features, and iterating on gameplay behaviors from concept through final release.
  • Participating in every stage of the game development pipeline, with ownership of AI-related features throughout production.
Developing and maintaining AI systems and behaviors using Unreal Engine 5’s frameworks and custom code.Implementing decision-making logic, pathfinding, perception, and dynamic reactions for interactive NPCs.Collaborating with design and gameplay teams ...

  • Strong C++ programming skills, proven through professional or commercial experience
  • Proven experience working with Unreal Engine 4 or 5, particularly with:
    • AI Framework: Behavior Trees, Blackboards, Navigation Mesh, Pathfinding, and Perception systems.
    • Integration of AI logic with Gameplay Framework and game state logic.
    • Debugging and profiling AI systems using Unreal’s built-in tools.
  • Experience in working with Gameplay Ability System (GAS)
  • Solid understanding of math and algorithms relevant to AI (vector math, spatial reasoning, and pathfinding heuristics).
  • Familiarity with gameplay programming principles, event-driven logic, and data-driven authoring pipelines.
  • Experience using source control systems such as Perforce or Git.
  • Fluent spoken English and strong communication skills to work effectively in a multicultural team environment.

Additional Content

  • Developing and maintaining AI systems and behaviors using Unreal Engine 5’s frameworks and custom code.
  • Implementing decision-making logic, pathfinding, perception, and dynamic reactions for interactive NPCs.
  • Collaborating with design and gameplay teams to build robust, flexible AI architectures supporting varied gameplay scenarios.
  • Enhancing and optimizing existing AI components for performance, scalability, and realism.
  • Working across different areas of Unreal’s AI toolset, including Behavior Trees, EQS (Environment Query System), AI Controllers, and Navigation systems.
  • Supporting multiple platforms and ensuring consistent AI performance across PC and console targets.
  • Taking part in architectural planning, prototyping new AI features, and iterating on gameplay behaviors from concept through final release.
  • Participating in every stage of the game development pipeline, with ownership of AI-related features throughout production.
Developing and maintaining AI systems and behaviors using Unreal Engine 5’s frameworks and custom code.Implementing decision-making logic, pathfinding, perception, and dynamic reactions for interactive NPCs.Collaborating with design and gameplay teams ...

  • Strong C++ programming skills, proven through professional or commercial experience
  • Proven experience working with Unreal Engine 4 or 5, particularly with:
    • AI Framework: Behavior Trees, Blackboards, Navigation Mesh, Pathfinding, and Perception systems.
    • Integration of AI logic with Gameplay Framework and game state logic.
    • Debugging and profiling AI systems using Unreal’s built-in tools.
  • Experience in working with Gameplay Ability System (GAS)
  • Solid understanding of math and algorithms relevant to AI (vector math, spatial reasoning, and pathfinding heuristics).
  • Familiarity with gameplay programming principles, event-driven logic, and data-driven authoring pipelines.
  • Experience using source control systems such as Perforce or Git.
  • Fluent spoken English and strong communication skills to work effectively in a multicultural team environment.