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Senior Game Engineer - Graphics

teamlfg United States, Remote


No Relocation

Posted: May 21, 2026

Job Description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? And are you excited to help push the visual quality, performance, and expressiveness of a rich, innovative game?

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual quality, rendering features, workflows, and performance in Unreal Engine 5. Most importantly, you will work with a fun, dedicated, and cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

 

RESPONSIBILITIES

• Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight

• Own and evolve rendering systems in Unreal Engine 5, including lighting, materials, particles, post-processing, shadows, and graphics scalability

• Collaborate closely with artists to prototype and implement stylized rendering features, shaders, VFX workflows, post-process effects, camera techniques, and other expressive visual systems

• Optimize rendering performance across CPU, GPU, memory, and platform constraints

• Investigate and fix graphics, rendering, and visual pipeline issues

 

REQUIRED SKILLS

• Strong expertise in real-time rendering techniques and modern graphics pipelines

• Excellent C++ programming skills

• Experience with Unreal Engine 5 and its rendering framework

• Experience building designer- and artist-facing components and tools

• Ability to work autonomously and drive technical initiatives from concept to completion

• Strong communication and collaboration skills with both engineers and artists

 

NICE-TO-HAVE SKILLS

• Experience with development on a variety of platforms (PC, console)

• Passion for creating visually expressive and polished player experiences

Additional Content

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? And are you excited to help push the visual quality, performance, and expressiveness of a rich, innovative game?

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual quality, rendering features, workflows, and performance in Unreal Engine 5. Most importantly, you will work with a fun, dedicated, and cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

 

RESPONSIBILITIES

• Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight

• Own and evolve rendering systems in Unreal Engine 5, including lighting, materials, particles, post-processing, shadows, and graphics scalability

• Collaborate closely with artists to prototype and implement stylized rendering features, shaders, VFX workflows, post-process effects, camera techniques, and other expressive visual systems

• Optimize rendering performance across CPU, GPU, memory, and platform constraints

• Investigate and fix graphics, rendering, and visual pipeline issues

 

REQUIRED SKILLS

• Strong expertise in real-time rendering techniques and modern graphics pipelines

• Excellent C++ programming skills

• Experience with Unreal Engine 5 and its rendering framework

• Experience building designer- and artist-facing components and tools

• Ability to work autonomously and drive technical initiatives from concept to completion

• Strong communication and collaboration skills with both engineers and artists

 

NICE-TO-HAVE SKILLS

• Experience with development on a variety of platforms (PC, console)

• Passion for creating visually expressive and polished player experiences