
Studio Management Director - Lion Studios
tripledotstudios • Remote
Posted: September 1, 2026
Job Description
The role is working within our studio: Lion Studios
About Lion Studios
We're looking for a Director of Studio Management to lead our global studio management team. The team currently has 10 managers who collectively partner with around 40 external studios. This is a remote role, with a preference for candidates based in Europe, reporting to the Senior Director of Publishing and Business Development. You'll be the bridge between our studio managers, cross-functional leads, and the finance and legal teams that keep our publishing department running.
About the Role
The Impact You'll Make:
- Lead and support a team of studio managers, helping them sign premium studios, build strong developer relationships, and hit their goals.
- Recruit, grow, and shape the team as the business scales, including org design and calibrating roles across regions.
- Support the BD side of the team's work. Studio managers act as business development leads, and you'll help them win and keep top studios by understanding what partners need.
- Develop and implement BD strategies at both the regional and global level, tailoring the approach to each market while keeping the overall portfolio aligned.
- Oversee the company's game pipeline, with a focus on moving titles from prototyping to soft launch on time and clearing blockers early. You'll be accountable for pipeline velocity and studio-signing targets.
- Create, update, and manage contracts alongside the TDS Legal team. Stay proactive about keeping terms in line with industry standards and partners’ requirement.
- Work closely with Game Design, Data, Intelligence, Product, and Growth leads to understand how the teams operate and make changes that help them work better together.
- Keep a solid understanding of the company portfolio's P&L. You should be able to explain how costs are structured and attributed, and work with the TDS Finance team on accuracy and improvements.
- Review the publishing process and KPIs regularly, and update benchmarks and workflows as the company needs change.
- Turn shifting company priorities into practical changes to internal workflows and processes.
- Represent the studio management function to leadership, reporting on team performance and helping shape publishing strategy at the exec level.
Required Qualifications:
- 7+ years in studio management, business development, or product/project management in mobile gaming, including 3+ years managing teams.
- Track record building and managing external studios or developer relationships, ideally signing and keeping premium partners.
- Hands-on experience with publishing contracts.
- Experience overseeing game pipelines from concept to launch across multiple titles.
- Strong communication skills and the ability to work with both technical and non-technical people.
- Comfort working with P&L, KPIs, and pipeline data, and the tools behind them.
- Experience managing across regions, markets, and time zones.
- Organized and analytical, comfortable in a fast-paced environment.
Preferred Qualifications:
- Good grasp of current trends and metrics in mobile gaming.
- Experience working with finance and legal teams in a publishing setting.
- Familiarity with portfolio or game-level P&L, including how costs are structured and attributed.
- Startup or high-growth experience.
Join us to shape the next generation of hit mobile games — where creativity meets performance, and innovation drives results.
Ready to lead the pride? Apply now!