Technical Artist Role (AI)
Lockwood Publishing • United Kingdom
Posted: May 19, 2026
Job Description
Title
Technical Artist / 3D Pipeline Artist
Reporting To
Technical Art Director
We are looking for a highly capable Technical Artist to join our team and work closely with the Technical Art Director to help build and scale an AI-driven creative production pipeline.
This role is ideal for someone with a strong 3D art background who also enjoys solving technical challenges, improving workflows, and turning creative concepts into high-quality final outputs.
You will play a key role in taking concept designs through the AI pipeline, helping transform ideas into consistent, scalable visual content.
Key Responsibilities
- Work alongside the Technical Art Director to develop and improve the AI art production pipeline.
- Take concept designs, references, and creative briefs through the pipeline to final output.
- Build and prepare 3D assets including characters, props, environments, and scenes.
- Translate 2D concepts into AI-ready 3D setups and reusable production assets.
- Create scene layouts, camera setups, lighting, materials, and renders for AI workflows.
- Use AI tools to generate, refine, upscale, and polish visual outputs.
- Maintain consistency between concept art and final generated assets.
- Help build modular asset libraries and reusable systems for efficient production.
- Troubleshoot technical issues across art tools, rendering, and AI workflows.
- Organize files, naming conventions, and production assets to professional standards.
- Test new tools and recommend improvements to speed, quality, and scale.
- Strong 3D art experience using Blender, Maya, Cinema 4D, Unreal Engine, or similar.
- Excellent understanding of:
- Modeling
- Topology
- UV mapping
- Texturing
- Lighting
- Cameras
- Rendering
- Composition
- Strong artistic eye for quality, design, and visual storytelling.
- Comfortable working with technical workflows and solving pipeline problems.
- Experience using or learning AI creative tools quickly.
- Strong communication and ability to collaborate closely with direction.
Nice to Have
- Python scripting
- Geometry Nodes / procedural workflows
- Houdini
- Unreal Engine Blueprints
- ComfyUI / Stable Diffusion workflows
- Character rigging / animation
- Cinematic scene building
- Experience in games, film, comics, or content production
Ideal Candidate
- Strong balance of art and technical thinking.
- Enjoys building systems, not just assets.
- Can take direction well and execute quickly.
- Comfortable in a fast-moving startup environment.
- High standards with strong attention to detail.
- Excited by the future of AI-assisted content creation.
What Success Looks Like
- Concepts are turned into production-ready outputs quickly.
- Pipeline efficiency improves over time.
- Asset quality remains high at scale.
- Creative direction is executed accurately and consistently.
Additional Content
Title
Technical Artist / 3D Pipeline Artist
Reporting To
Technical Art Director
We are looking for a highly capable Technical Artist to join our team and work closely with the Technical Art Director to help build and scale an AI-driven creative production pipeline.
This role is ideal for someone with a strong 3D art background who also enjoys solving technical challenges, improving workflows, and turning creative concepts into high-quality final outputs.
You will play a key role in taking concept designs through the AI pipeline, helping transform ideas into consistent, scalable visual content.
Key Responsibilities
- Work alongside the Technical Art Director to develop and improve the AI art production pipeline.
- Take concept designs, references, and creative briefs through the pipeline to final output.
- Build and prepare 3D assets including characters, props, environments, and scenes.
- Translate 2D concepts into AI-ready 3D setups and reusable production assets.
- Create scene layouts, camera setups, lighting, materials, and renders for AI workflows.
- Use AI tools to generate, refine, upscale, and polish visual outputs.
- Maintain consistency between concept art and final generated assets.
- Help build modular asset libraries and reusable systems for efficient production.
- Troubleshoot technical issues across art tools, rendering, and AI workflows.
- Organize files, naming conventions, and production assets to professional standards.
- Test new tools and recommend improvements to speed, quality, and scale.
- Strong 3D art experience using Blender, Maya, Cinema 4D, Unreal Engine, or similar.
- Excellent understanding of:
- Modeling
- Topology
- UV mapping
- Texturing
- Lighting
- Cameras
- Rendering
- Composition
- Strong artistic eye for quality, design, and visual storytelling.
- Comfortable working with technical workflows and solving pipeline problems.
- Experience using or learning AI creative tools quickly.
- Strong communication and ability to collaborate closely with direction.
Nice to Have
- Python scripting
- Geometry Nodes / procedural workflows
- Houdini
- Unreal Engine Blueprints
- ComfyUI / Stable Diffusion workflows
- Character rigging / animation
- Cinematic scene building
- Experience in games, film, comics, or content production
Ideal Candidate
- Strong balance of art and technical thinking.
- Enjoys building systems, not just assets.
- Can take direction well and execute quickly.
- Comfortable in a fast-moving startup environment.
- High standards with strong attention to detail.
- Excited by the future of AI-assisted content creation.
What Success Looks Like
- Concepts are turned into production-ready outputs quickly.
- Pipeline efficiency improves over time.
- Asset quality remains high at scale.
- Creative direction is executed accurately and consistently.