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UI Artist (Implementor)

Smoking Gun Interactive • Vancouver, British Columbia, Canada


No Relocation

Posted: September 17, 2026

Job Description

Company Description

Smoking Gun Interactive, a Keywords Studio, is an industry-leading game development studio founded in 2007 by award-winning industry veterans. SGI is fearless in creating IP and boldly partners with renowned brands to develop a wide range of world-class, immersive titles and interactive experiences that resonate with strategy gamers worldwide and entertain millions of casual players every day.

Job Overview:

As a UI Implementor you’re experienced in designing, executing, and implementing game user interface assets and animations. Prior game development experience for mobile & PC platforms and proven illustration, graphic design and motion graphic skills are highly valued.

*Whilst this position is being offered on a remote basis, we are only able to consider applicants who are currently located in BC, and ideally within the greater Vancouver area

Company DescriptionSmoking Gun Interactive, a Keywords Studio, is an industry-leading game development studio founded in 2007 by award-winning industry veterans. SGI is fearless in creating IP and boldly partners with renowned brands to develop a wide ...

In this role, you will:

  • Build and implement UI art and animations
  • Work closely with UX, designers, and engineers to set up screens and animations
  • Create UI layouts and high fidelity graphics with Lead Artist 
  • Work closely with engineers to integrate assets and animations within tech specifications for multiple platforms in editor
  • Rapidly iterate and develop solutions to design challenges while following creative and art direction
  • Address and integrate feedback from various departments to achieve bug-free and polished user experience
  • Assist the Lead Artist in any necessary duties

To be successful in this role, you must have:

  • 3+ years of experience developing interactive interfaces in game engine or web-based UI editors and tools;
  • At least one shipped game title; An exceptional online portfolio featuring examples of your 2D UI work.
  • A Degree/Diploma in Graphic Design, Animation, Motion Graphics, or Illustration or equivalent work experience;
  • Unity, Unreal or other game engine experience
  • An ability to translate complex information into a user-friendly layout
  • Good Understanding of art/animation fundamentals and how to apply them in game assets 
  • Strong visual design skills (i.e., composition, layout, typography, colour theory)
  • A passion for problem-solving as well as strong organizational and analytical skills;
  • An obsession for getting designs to pixel perfect;
  • The ability to accept direction, work well in a fast-paced environment;
  • Expert knowledge of 2D art tools like Photoshop, Illustrator, Animate, After Effects