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UX Designer

Smoking Gun Interactive • Vancouver, British Columbia, Canada


No Relocation

Posted: September 17, 2026

Job Description

Company Description

Smoking Gun Interactive, a Keywords Studio, is an industry-leading game development studio founded in 2007 by award-winning industry veterans. SGI is fearless in creating IP and boldly partners with renowned brands to develop a wide range of world-class, immersive titles and interactive experiences that resonate with strategy gamers worldwide and entertain millions of casual players every day.

Job Overview:

As a UX Designer with Smoking Gun Interactive (SGI), you will focus on creating intuitive, engaging, and seamless experiences for players.

*Whilst this position is being offered on a remote basis, we are only able to consider applicants who are currently located within the greater Vancouver area

Company DescriptionSmoking Gun Interactive, a Keywords Studio, is an industry-leading game development studio founded in 2007 by award-winning industry veterans. SGI is fearless in creating IP and boldly partners with renowned brands to develop a wide ...

In this role, you will:

  • Create wireframes, prototypes, and visual designs that communicate the user experience and functionality of our games
  • Design and iterate on game mechanics, player flows, and user interfaces
  • Conduct user research to understand player’s needs and preferences
  • Continuously iterate on designs based on user feedback and data-driven insights
  • Work closely with game developers to ensure the user experience is implemented to a high standard
  • Collaborate with product managers and stakeholders to understand business goals and player feedback
  • Help establish and maintain design standards for the studio
  • Stay up-to-date with industry trends, new technologies, and emerging design patterns

To be successful in this role, you must have:

  • 3+ years of experience as a UI/UX Designer in the game industry;
  • A strong portfolio with at least one shipped mobile and PC game title (**portfolio must submit to be considered**);
  • Proficiency in Adobe Creative Suite, Figma and prototyping tools;
  • Experience with user research, A/B testing, feedback loops and data analysis;
  • Strong knowledge of game development, game design principles and developing interactive interfaces in game engine;
  • Ability to work collaboratively in a fast-paced environment;
  • Excellent communication, presentation, and interpersonal skills;
  • Bachelor’s degree in user experience, graphic design or related field.

It would also be great if you had experience with:

  • User research, usability testing, and data analysis but must also be effective when these materials are not available
  • A generalist game design background
  • Working on casual games